Ever wondered how to make a 2D game using OpenGL? Ever wanted to write an efficient and easy to use sprite engine via OpenGL and have the entire functionality of Direct3D's ID3DXSprite interface?
This 15 slide tutorial uses 2D design to create a net of a cube. This has been tried and tested on people with no experience of using 2D Design. By following the steps in this guide they were able to ...
Concepts discussed are dimension-indepedant; it's just easier to explain and visualize things in 2D but they're applicable to higher dimensions without loss of generality. Instead of dealing with only ...
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